![]() ![]() We do things very similar to what you’ve stated. ![]() Something to think about in real life too.ĥ.4 million after kvk1… even with being 0. But you have to realise they're not growing for the sake of growth (that way leads to T5 farmers and dead kingdoms), but to try to be ready for the next KVK and the one after that.Įveryone’s telling you you’re wrong but you still think you’re right… that’s usually a sign. Everything in your kingdom is now going to be organised for the benefit of the top players in the kingdom, because they're the ones who are going to fight and kill off thousands and millions of troops in KVK. The problem with RoK is that it changes from one type of game to another, and some people don't realise - at 5.4m after KVK1, it looks like you're one of them. They will need as much resources as they can get hold of to fight - one solid day of fighting can easily use 500million+ resources for one player. The top 2-3 alliances are the ones who are going to fight in KVK2, top 2 in KVK 3, and probably top 1 alliance in KVk4. ![]() ![]() That's because you are fodder for their alliance growth, more or less. I feel like I'm stuck in a server where the leadership just sees everyone else as fodder for their alliance growth. ![]()
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